Motama GmbH
Wireless Recaster


The Wireless Recaster is a purely software-based solution. It is divided into server side and an optional client side.

 
server

The Wireless Recaster server provides following benefits.

    Re-casting of multicast streams to unicast streams: Multicast streams in LANs will be made available as unicast streams in WLANs.
      Optimized sending of unicast streams in WLANs: Existing streaming servers are not optimized to coordinate streaming different unicast streams to clients in the wireless network, which often leads to severe service degradation if only more than a single stream is to be provided. In contrast, the Wireless Recaster allows to fully exploit the available bandwidth within wireless networks in order to seamlessly increase the number of simultaneously supported streaming clients within the existing network infrastructure.
        Support for a large number of available streaming servers providing multicast streams.
          Support for a large number of streaming protocols for receiving multicast streams and sending unicast streams.
            Support for a large number of streaming clients for unicast streams in WLANs.
              Optional access control that allows to restrict the set of clients which are allowed to connect to the Wireless Recaster server.
                The Wireless Recaster server can be installed on different hardware platforms, for example on already existing servers running in the network.

                 
                client

                Existing streaming clients in the wireless network, for example a streaming client running on the set-top box, can either access unicast streams directly from the Wireless Recaster server, or optionally make use of the client side part of the Wireless Recaster. By integrating the client side of the Wireless Recaster following benefits are available.

                  Simple SDK for controlling the server: This allows for selecting which multicast stream (of a large number of multicast streams) within the LAN should be received as unicast stream on the client within the WLAN.
                    The SDK also allows to create 'zapping' applications, for example for changing between different TV streams transmitted as different multicast streams within the LAN.
                      Cross-platform SDK available for Linux, embedded Linux, Windows XP, Windows Vista, Mac OS X, Playstation 3, etc.
                       
                       
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