Based on NMM, networked multimedia home
entertainment systems can be built that
provide following features:
- Transparent access to remote devices,
such as TV receivers
- Transparent access to remote
processing power, e.g. for transcoding
media content on-the-fly or for long-term
storage
- Transparent high-speed access to
remote media archives, e.g. for browsing
or indexing content
- Seamless integration of mobile
devices, such as mobile phones, PDAs, or
intelligent remote controls, as
full-featured systems
- Dynamic discovery and registration of
devices and software components available
within the home
network
- Automatic setup of complex distributed
applications, e.g. for directing content of remote
media archives to different output devices
available at the current position of the
user
- High-quality distributed
synchronization enabling synchronized
rendering of audio and video on all
networked systems, e.g. for the
lip-synchronous rendering of audio and
video on different remote systems
- Multi-room and multi-device
application scenarios including
distributed synchronization,
e.g. presenting the same content
simultaneously on different devices in
different rooms plus
dynamic media adaptation for
resource-scarce devices, such as
PDAs
- Seamless handover of running
applications between devices for enabling
location-aware scenarios, e.g. for
seamlessly changing output devices based
on the current location of users,
including audio/video rendering and
on-screen menus
- Cross-platform architecture,
running on PC based systems using Windows
XP, mobile devices running Windows Mobile,
embedded devices running Windows CE, Linux
PCs, embedded Linux devices, ...
- Support for various wired and
wirelesse networking technologies, such
LAN, WLAN, etc.
- Access to home network while being on
the road, e.g. using a UMTS mobile
phone
- Seamless integration of home
entertainment and existing building
technologies, such as surveillance
cameras